- Need modual script for Flash games
- Help exiting AMIGA CD32
- Window Logger
- Coding a Screensaver
- Exiting emulators with HL 2.0
- Script for PCSXR
- mame hi scores and cpwizard
- Exiting Emulators lose Game Data
- Any script for Nebula? (Not Model 2)
- MFME Hyperlaunch 2.0
- Sharp X68000 Script - Update
- Taito Type X/2 Loader ahk help!
- n00b: HyperLaunch V2.07 AHK script question
- How do I exit NullDC with Esc ?
- ePSXe script not unmounting .cue file from DT
- AHK window licker
- 4DO 1.1.0.0 beta Modual
- PSP Module (JPCSP)
- Jnes - NES - HyperLaunch 2.0
- Sega Naomi.ahk????
- Module target label does not exist
- AutoIt Launching Script
- AutoIt Launching Script
- Need some hotkey help
- Playstation ePSXe (non-daemon tools) modual
- Module picasa3+Xpadder?
- Exiting PC Games & Killing a task -> BlackScreen
- Visual Pinball with Hyperlaunch 2.0
- Exit Emulator problem
- Pokemon Mini
- PCFX and PC Engine CD mounting
- HyperLaunch 2.0 exit problem
- Question about project 64
- SNES Hyperlaunch/Hyperspin problem.
- Visual Pinball
- Atari 800 Win Plus Emulator Help
- Groovymame + Hyperlaunch 2.0
- Usefull Script for shelled hyperspin !
- Remap question
- Hyperlaunch 2 and Player 2 alt tabbing
- Trouble Getting To Launch PC Games
- [Request] Gamebatte Module
- Exiting winkawaks with a joystickbutton
- Help with my PC Launch Script
- AutoHotkey Problem
- Add one PC game to a wheel of non PC game
- Updated Autohotkey now have Mame/Cpwiz issue
- pop cap, pc game, mugen, etc... help
- PC Launcher
- Sega Model 3 AHK v1.5
- Model 2 cheat database
- Mame HyperLaunch Error
- Which MAME.ahk?
- Daphne resolution when exiting game
- HL2.0 error in MagicEngine FX error (PC-FX)
- Different Sinclair ZX ANK??
- FadeInStart error
- an idea about lightgun and resolution
- My Apple II Script
- hyperlaunch v2.13 error cannot find c:\HyperSpinSettingsSettings.ini
- 'Naomi' 'Again!' please help Dudes!
- Fastest XML parsing code for use with AHK
- Limit Credits
- Alternate Touhou Module
- how to disable alt tab windows 7 shelled
- PSXfin/Hyperspin woes
- flash games in HL 1.x help
- psxfin fullscreen with hyperlaunch 2.0
- Disable second monitor Sega Model 2
- Send Key
- Trouble Getting To Launch ParaJVE (GCE Vectrex)
- Fusion .AHK Killed My PC!
- Dreamcast need some help
- Hyperlaunch Module for SSNES
- Need opinions on my DAPHNE HyperLaunch 2 script mod
- Problem with hyperlaunch 2.0 module for Atomiswave
- Hyperlaunch 2 module for Gens (segaCD)
- Question with blockinput
- mattel intellvision
- Remapping Keys?
- Sega saturn help ssf
- New VP wrapper from Howard_Casto
- atari jaguar
- O2EM Hyperlaunch Script
- PCLauncher+Hyperspin1.2+Joy2key? how
- Atomiswave exit key
- Configuring Hyperlaunch for demul/atomiswave
- Trying to mod mfme script
- Amiga Hyperlauch ESC exit problem
- bsnes 0.83 module working for 0.86?
- Nebula ahk for Neo Geo CD
- Settings.ini for djvj's dreamcast ahk
- Script to load iso files for Psxfin
- N64 varying controller scripts
- extracting compressed cd image before use
- Demul 5.7 Hyperlaunch 1.0 script
- Upgrading from HL 1.0 to 2.x - Control splash screen
- I want to change the quick exit from q + s to another keyset in hyperlaunch. Help!
- magnavox oddysee 2
- Demul 5.6, 5.7 and Makaron Works in Hyperlaunch 2.0 but not Hyperspin
- Atari ST
- Hotkey in Pc games/Popcap
- Samll ahk script question.
- AHK and Tankstick Remapping
- I'm Mmissing something obvious - single key exit from MAME
- Project64 1.7 AHK / 7z support
- HS 2.0 Error Message Visual Pinball
- FadeIn NeoPop
- Fade in delay help!
- Lost game focus at loading
- HyperLaunch 2.17 duplicate hotkey issue with Flash games
- psxfin and daemon problem AHK newbie
- Loading screen while emulator loads
- Sega Dreamcast -weird error with NullDC + a few questions
- WinVice 2.2 module not always exiting back to HS
- XML Generator That Includes Revision (Description), Manufacturer, Year etc...?
- Mame64 sometimes crashes on exit
- Hyperlaunch script for Regen (Sega Genesis emulator)
- Help with zipped images with filename discrepancies
- HyperHQ Download
- Scripting problems for exiting and loading/saving states
- Future Pinball
- Exiting Emulators and Pulling My Hair Out
- Problem with Sega Naomi
- CPWizard not starting
- HyperLaunch 2 - lose focus when closing emulator
- Sega genesis and fusion problem
- Hyperspin - MAMEHub Autolaunch
- Scripts, modules for HS, not easy for beginners
- makaron not rotating
- HyperLaunch 2 Per Game Modul function...
- How to get hyperlaunch to grab rom <description> ?
- Jaguar Problem
- Remap Buttons for certain games
- "How to play" screen
- Gameboy Avance Module - VBA-M
- 4DO script works but one little issue
- HyperLaunch 2 NES.ahk Error
- Looking for Super Street Fighter 4 ahk script.
- Please Help! Demul Module
- Windows Start Bar shows when exiting a game... thought it was fixed BUT NO
- Radikal Bikers and VivaNonno still getting prompt windows....
- Sony Playstation Module Won't Mount to Daemon Tools
- Need help to close process at emu exit
- How do you tell hyperspin not to loose focus on hyperlaunch?
- How do you make HyperLaunch work??