hyperspin360
08-29-2011, 03:45 PM
I've had a theme planned for Hyperspin for awhile but unfortunately, due to the limitations of the wheel, I've not been able to get it to work. Here is a screen cap of what I mean:
http://img217.imageshack.us/img217/5647/supermarobros.png (http://imageshack.us/photo/my-images/217/supermarobros.png/)
Ultimately, the problem is the limitation to only the up/down movement.
Which brings me to my request...
Would it be possible to implement (maybe into the HyperTheme editor) a way to place the select cursors in a layout similar to the above screen cap, and then have an UP/DOWN/LEFT/RIGHT range of motion?
So if for example, I were on Super Mario Bros. like the above image, pressing up would highlight Goonies II, right would select Mario 2, and so on.
However, it would be nice to keep this screen separate from the actual window that loads the theme for the game (as it is with the Wheel Select/Theme Screen with the current version of HyperSpin). I was planning to have the next screen be a close up shot of the box on the shelf which you would launch the game from.
Just a thought...
Thanks!
http://img217.imageshack.us/img217/5647/supermarobros.png (http://imageshack.us/photo/my-images/217/supermarobros.png/)
Ultimately, the problem is the limitation to only the up/down movement.
Which brings me to my request...
Would it be possible to implement (maybe into the HyperTheme editor) a way to place the select cursors in a layout similar to the above screen cap, and then have an UP/DOWN/LEFT/RIGHT range of motion?
So if for example, I were on Super Mario Bros. like the above image, pressing up would highlight Goonies II, right would select Mario 2, and so on.
However, it would be nice to keep this screen separate from the actual window that loads the theme for the game (as it is with the Wheel Select/Theme Screen with the current version of HyperSpin). I was planning to have the next screen be a close up shot of the box on the shelf which you would launch the game from.
Just a thought...
Thanks!