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View Full Version : Visual Pinball in Hiperspin


akiles500
12-14-2008, 12:03 PM
It works to somebody the visual pinball in hyperspin.
I have configured and only it start up the visual pinball when I select the table of the list but it doen´t automatically pull up the table,there is select with the mousse.This is my configuration:

path =C:\HyperSpin\Emulators\Visual Pinball\
rompath =C:\HyperSpin\Emulators\Visual Pinball\Tables\
userompath =true
exe =vpinball.exe
romextension =vpt
parameters=
searchsubfolders = false
pcgame = false
winstate = HIDDEN

The Loafer
12-14-2008, 05:59 PM
What select do you mean? the request if you are legally entitled to play that you get only once when you launch the table for the first time? or You need to select "play"?

For item #2, do me a favor, try launching any table just from windows explorer by double-clicking on the .vpt file itself. Tell me, does it launch right into the table, or does it load the Visual Pinball program, which you then have to click on "play"?

redtapemedia
12-14-2008, 07:30 PM
Pretty sure you have to use the switch "/play" after the exe. Not at home at the moment so I can't check it.

The Loafer
12-14-2008, 08:01 PM
I do not beleive that is necessary. I can just run any table right from Windows explorer. If it's installed properly, a file association is setup and the default on running from a double click (which I think is the way HyperSpin can see it from an old conversation with BBB) is "play".

redtapemedia
12-14-2008, 08:55 PM
You'll only have file associations if you installed with the visual pinmame install pack. I don't think it runs like that via Hyperspin, it runs via the exe, not by running the table file... unless something's changed in the new version.

Dazz
12-16-2008, 09:54 AM
You'll only have file associations if you installed with the visual pinmame install pack. I don't think it runs like that via Hyperspin, it runs via the exe, not by running the table file... unless something's changed in the new version.
Correct, HS will not run a VP table simply because of the file associations... I just tried getting it setup and HS only launches VP and does not open the table. The same for all other front ends. This is the reason we have wrappers floating around online for running VP via a front end. I just tested using no wrapper and it just launches the VP application.

I just tested using an existing wrapper that I've used for other front ends and it works flawlessly. As a matter of fact it gives you a splash screen that shows Loading Visual Pinball and then the table is loaded. Exit is a simple ESC and right back into HyperSpin.

Here is the wrapper that I used. Visual Pinball Wrapper (http://www.emuchrist.org/cpviewer/downloads/PinballWrapper.zip). You will need to edit the .cfg file with a text editor and input your paths to Visual Pinball and vpinball.exe. I created a wrappers folder in my HyperSpin directory that contains the wrapper.

Then in HyperSpin I have the following in my settings:

[exe info]
path = D:\HyperSpin\Wrappers\Visual Pinball\
rompath = F:\Visual Pinball\Tables\
userompath = true
exe = PinballWrapper.exe
romextension = vpt
parameters =
searchsubfolders = false
pcgame = false
winstate = HIDDEN
hyperlaunch = false

This is what HyperSpin sends out to launch the selected table:

11:45:51 AM | Command Line is: "D:\HyperSpin\Wrappers\Visual Pinball\PinballWrapper.exe" "F:\Visual Pinball\Tables\Cyclone (Williams) (1988) (Group) (Beta 0.94xa2).vpt"

I know that the wrapper can be added into HyperLaunch, but I am still trying to figure out AHK code. In the mean time I have Visual Pinball working perfectly in HyperSpin.

sydaroa
12-16-2008, 12:57 PM
I have visual pinball working in hyperspin trough hyperlaunch.
I have changed the hyperlaunch code to get it.

Download the files and replace ( be sure to do a copy of your file first )

http://rapidshare.com/files/173395155/Hyperlaunch.zip.html

the settings are

[exe info]
path = e:\vpinball\
rompath = e:\vpinball\tables\
userompath = true
exe = vpinball.exe
romextension = vpt
parameters =
searchsubfolders = false
pcgame = false
winstate = HIDDEN
hyperlaunch = true

Dazz
12-16-2008, 01:42 PM
I have visual pinball working in hyperspin trough hyperlaunch.
I have changed the hyperlaunch code to get it.

Download the files and replace ( be sure to do a copy of your file first )

http://rapidshare.com/files/173395155/Hyperlaunch.zip.html

the settings areExcellent job. This works great. Both a clean launch and clean exit. Thank you.

ACE
12-16-2008, 04:23 PM
I have visual pinball working in hyperspin trough hyperlaunch.
I have changed the hyperlaunch code to get it.

Download the files and replace ( be sure to do a copy of your file first )

http://rapidshare.com/files/173395155/Hyperlaunch.zip.html

the settings are

This worked for me also.... However, I'm still considering using a wrapper due to the fact that I see the pinmame loadup screen.

The Loafer
12-16-2008, 10:27 PM
This is incorrect, it works fine. The problem is a bug in the installer in the latest version of VP. If you install VP6.1 (I think) full install first, then just copy the 8.1.1 exe, you will see it works just by double clicking. I've never, ever used the install pack, recently formatted my machine and just installed both as described and voila, double clicking launches directly into the table.

Try it and you will see.

redtapemedia
12-17-2008, 04:48 PM
This is incorrect, it works fine. The problem is a bug in the installer in the latest version of VP. If you install VP6.1 (I think) full install first, then just copy the 8.1.1 exe, you will see it works just by double clicking. I've never, ever used the install pack, recently formatted my machine and just installed both as described and voila, double clicking launches directly into the table.

Try it and you will see.

I'm not debating that you can run VP tables by double clicking them. I can run them in this way too, just HyperSpin doesn't execute the file directly. HyperSpin works by executing and emulator-- in this case either the vpinball exe or a wrapper, and then providing the rom as a command line parameter (the vpt file). So HS launches a table in this way: "vpinball.exe c:\path to tables\table.vpt".
I may have been mistaken about the /play switch required, but I've since gotten mine running using the wrapper mentioned earlier in the thread.

magostin
01-08-2009, 07:15 PM
how do you make the led/dmd screen always be on top of the table screen?
when the table loads the led/dmd screen is behind it and i have to use the keyboard alt/tab to make the led/dmd screen appear.

is there anything i can do to have it always be ontop when the tables load?


thx,
magostin

Dazz
01-08-2009, 07:48 PM
how do you make the led/dmd screen always be on top of the table screen?
when the table loads the led/dmd screen is behind it and i have to use the keyboard alt/tab to make the led/dmd screen appear.

is there anything i can do to have it always be ontop when the tables load?


thx,
magostinIt should do it automatically as far as I know... Perhaps it is the table that you are using that might be causing it. What table are you launching when this happens? Also, ALT+TAB to it and then re-launch the game and see if it stays on top.

Are you using the HyperLaunch that was included in this thread from Sydaroa? Or another wrapper? The link in this thread is dead, but I can post my HyperLaunch if you need it. I have added Visual Pinball to my HyperLaunch and everything works correctly.

alphaviper7
01-08-2009, 09:52 PM
Can you provide your hyperlaunch for pinball so I may get this resolved. The visual pinball when it loads tells me that is a load error. IF you have this hooked up in your hyperlaunch, can you please upload it to share!


Thanks,

Dazz
01-09-2009, 07:47 AM
Here is my HyperLaunch... It has the following additions to it:

Atari 2600
Gameboy
Gameboy Color
Visual Pinball
SilverJuke

Visual Pinball HyperSpin .ini:
[exe info]
path = F:\Visual Pinball\
rompath = F:\Visual Pinball\Tables\
userompath = true
exe = vpinball.exe
romextension = vpt
parameters =
searchsubfolders = true
pcgame = false
winstate = HIDDEN
hyperlaunch = true

alphaviper7
01-09-2009, 02:51 PM
Thanks so much ....Visual Pinball works, now I have to separate the tables that work and don't work. Question??? Do you have a Visual Pinball specific Theme available?

alphaviper7
01-09-2009, 03:07 PM
Alright I am still having issues. Question???? I run it and it shows me the table but doesn't run the game so I don't if it is an issue with the version I got or if there is something else special that I hve to do ...I have copied your ini file and hyperlaunch so I know its gotta be something that needs to be installed on my pc. Is there any programs other than visual pinball you have to get in order to run the tables.

alphaviper7
01-09-2009, 03:08 PM
It says "can't load VPinMAME..active x component can't create object...any help would be appreciated.

Dazz
01-09-2009, 03:12 PM
It says "can't load VPinMAME..active x component can't create object...any help would be appreciated.That response has nothing to do with the launcher or HyperSpin. That is a VPmame error response... You might want to try re-downloading and re-installing VPMame.

alphaviper7
01-09-2009, 03:13 PM
Cool ...Thanks

alphaviper7
01-09-2009, 03:56 PM
Found the issue was the full screen mode was getting stuck so I used the window side setting it to 1024x768 and it works. It was getting stuck with the render bar and a black screen. You could hear the flippers but now that I have changed the mode, it works.

mrclean
01-10-2009, 10:23 PM
HIPPIE SPIN http://groups.msn.com/_Secure/0QgCqAt8TfZsRAuXEzAiFUaa3EiL0YfsgzMXrdQWEigSHspoCm 4aojPQwHLCsc0GYbIAy3pn1E!ENOXhmD0nLNxKzOP!40P0grwm gEUgdcCQ/hippies.jpg

sp3ctr3
08-13-2009, 11:48 AM
Correct, HS will not run a VP table simply because of the file associations... I just tried getting it setup and HS only launches VP and does not open the table. The same for all other front ends. This is the reason we have wrappers floating around online for running VP via a front end. I just tested using no wrapper and it just launches the VP application.

I just tested using an existing wrapper that I've used for other front ends and it works flawlessly. As a matter of fact it gives you a splash screen that shows Loading Visual Pinball and then the table is loaded. Exit is a simple ESC and right back into HyperSpin.

Here is the wrapper that I used. Visual Pinball Wrapper (http://www.emuchrist.org/cpviewer/downloads/PinballWrapper.zip). You will need to edit the .cfg file with a text editor and input your paths to Visual Pinball and vpinball.exe. I created a wrappers folder in my HyperSpin directory that contains the wrapper.

Then in HyperSpin I have the following in my settings:

[exe info]
path = D:\HyperSpin\Wrappers\Visual Pinball\
rompath = F:\Visual Pinball\Tables\
userompath = true
exe = PinballWrapper.exe
romextension = vpt
parameters =
searchsubfolders = false
pcgame = false
winstate = HIDDEN
hyperlaunch = false

This is what HyperSpin sends out to launch the selected table:

11:45:51 AM | Command Line is: "D:\HyperSpin\Wrappers\Visual Pinball\PinballWrapper.exe" "F:\Visual Pinball\Tables\Cyclone (Williams) (1988) (Group) (Beta 0.94xa2).vpt"

I know that the wrapper can be added into HyperLaunch, but I am still trying to figure out AHK code. In the mean time I have Visual Pinball working perfectly in HyperSpin.

I cant get this to work what so ever and its driving me crazy :banghead:

I used the VP installer, installed vp and then vpinmame. so far so good. Installed them to c:\visual pinball\

downloaded the wrapper. copied the contents to c:\visual pinball\. changed the paths to the correct ones.

added visual pinball in hyperspin\databases\main menu.xml

added some tables in hyperspin\databases\visual pinball.xml

added these settings in the visual pinbal.ini

[exe info]
path = C:\Visual Pinball\
rompath = C:\Visual Pinball\Tables\
userompath = true
exe = PinballWrapper.exe
romextension = vpt
parameters =
searchsubfolders = false
pcgame = false
winstate = HIDDEN
hyperlaunch = false

now visual pinball shows up on the Main Wheel. When I enter that wheel I get my list of tables i added in the database xml file.

when I click a table I just get a black screen. Nothing happens, it just freezes. I have to alt+ctrl+del to get out of it?

what am I doing wrong? Im using Windows Vista if that helps?

edit:
also, changing the resolution for the splash screen in the .cfg doesnt work. I changed it to 1280x768 but its still tiled @ 800x600

sp3ctr3
08-21-2009, 10:29 AM
Im still having trouble making this work. Could someone please help?

When it freezes on the splash screen I ctrl+alt+delete to get the job list manager. I can see it also opened a Form1? Dont know what this is but I let the PC sit for about 20mins and still nothing happened.

If I turn HyperLaunch to true, it says that Visual Pinball is an invalid name or PinballWrapper.exe is not supported.

anyone?

rooroosta
10-15-2009, 12:56 PM
Edit: nevermind..

dansy
10-28-2009, 03:10 AM
THe link to the hyperlaunch replacement code at rapidshare is broken. Can you please update the link.
Thanks

- woops scroll down - has been replaced with a new edited one -

dansy
10-28-2009, 04:39 AM
Hi,
installed the mod'd hyperlaunch provided above, created the xml and ini's but I am getting the message

"Cannot find Rom - C:\Hyperspin\Emulators\pinmame\Tables\tablename.vp t with any provided extension"

Where tablename.vpt is the correct filename of the Visual Pinball table. I can start the tables directly via Visual Pinball. The files exist and the path is valid.

Any help with this would be greatly appreciated.

- OK I have worked out the issue and thought I'd share it.
I used Hyperspin Total Editor to create the XML file of tables using its inbuilt Dir2XML tool which worked fine EXCEPT for the fact that it adds the vpt extension to the <game> tags in the xml - remove the extension and it works.
Now off to break it again :)

BenBoss
12-30-2009, 05:14 PM
I got the next error: Make sure your path contains a backslash on the end.
What is the meaning of this?
Thanks.

Dazz
12-30-2009, 05:21 PM
I got the next error: Make sure your path contains a backslash on the end.
What is the meaning of this?
Thanks.Your path needs to have a \ at the end of it.

ashurax
01-31-2010, 09:24 AM
somebody can re -upload the script for vpinball please ?

robsteph1702
04-12-2010, 01:43 PM
ok so i tried ALL of these ways with everything posted here and even tried some of my own. i see videos all over you tube of people getting this working so i know its possible on a cabinet. but when i try to play game i get the error it says that Visual Pinball is an invalid name or PinballWrapper.exe is not supported. then i get same error when i load from vpinball.exe and not the wrapper WTF am i doing wrong im so confused!!!! please HELP thanks so much in advance

if anyone could email there folder so i can just copy paste it in mine that would be awesome i dont need tables just the folder or how-to thanks robsteph1702@gmail.com

888
10-14-2010, 07:28 AM
I got Visual Pinball working with the edited hyperlaunch, thanks. The problem is however that I would like to use both VP8 and VP9. A subwheel for main wheel would look better instead of two VP's in the main wheel, but that's not possible right? Is there any way to get around this?

Edit: Ok, I can't get the two versions on the main wheel because the edited Hyperlaunch only supports Visual Pinball and vpinball.exe names. I'm not capable to edit Hyperlaunch to support both.

BadBoyBill
10-14-2010, 09:15 AM
I got Visual Pinball working with the edited hyperlaunch, thanks. The problem is however that I would like to use both VP8 and VP9. A subwheel for main wheel would look better instead of two VP's in the main wheel, but that's not possible right? Is there any way to get around this?

Edit: Ok, I can't get the two versions on the main wheel because the edited Hyperlaunch only supports Visual Pinball and vpinball.exe names. I'm not capable to edit Hyperlaunch to support both.


Just copy the visual pinball section and paste the section again to make a new section, change the names to the visual pinball you want to run and resave and recompile. Theres a video tutorial in the docs section on the ahk file.

For multiple emu's from one wheel thats also possible. You have to make a new ini file for each version you want to run, it just needs to have the exe section not the whole ini file. Then in your visual pinball database you can set different exe's.
<game>
...
<exe>visual pinball 1</exe>
</game>
<game>
...
<exe>visual pinball 2</exe>
</game>

888
10-14-2010, 09:41 AM
Will try that tomorrow, thanks. I already tried to edit-copy-paste-rename the ahk but without success. Recompile? Didn't do that. Will watch the video.
Multiple emu's/exe's, not sure what ini and where to put it, add to it and what to name it? I need to edit the ahk also in this case? Just making the ini's and adding lines to database won't do it?

Edit: Got it to work! VP9 doesn't load as smoothly and hidden as VP8 but I'm happy with it. The mouse cursor centers itself and is visible on the screen in VP which is annoying.

TeddyKGB2208
10-16-2010, 03:32 PM
Where can I get the Pinball Wrapper ?

jtslade
01-02-2011, 07:58 AM
Bump for Pinball Wrapper and the repost of working AHK text.

Thank you!

Fursphere
01-02-2011, 11:00 AM
http://wiki.arcadecontrols.com/wiki/Wrappers

hfdpro
01-24-2011, 02:14 PM
Seeking help. I have the newest Visual Pinball installed with a pinball wrapper I found. Get into HS choose my pinball on the wheel, it tries to start and then I get this error:
syntex: VPinball.exe-full path to image file

Need help please.

Thanks,
Russ

Dazz
01-24-2011, 02:47 PM
With the wrapper you should have something where you place the path.

hfdpro
01-24-2011, 03:33 PM
Thanks Dazz,

Yes I can open the config and it asks me for the full path to vpinball installation folder. I believe this to be the folder where I have all my vpinball files.
It is C:\Program Files\visualpinball

It also asks me for full path to the vpinball executable, which in my case is:
c:\Program Files\visualpinball\vpinball910.exe

Is this not the correct way to enter what I have?

hfdpro
01-24-2011, 03:50 PM
Tried stating it up through HS this time instead of just the wrapper.
Error:

Cannot find Rom- c:\program files\visualpinball\tables/virtual pinball with any provided extension.

"Virtual Pinball" is what I named it in the wheel. But don't know why is shows up, I'm not entering it.

hfdpro
01-24-2011, 04:34 PM
Here is where I'm at.

I deleted everything visual pinball related.
Used the VP installer.
Updated to the newest version VP 910.
Launch hyperspin, select Visual Pinball.
The VP screen comes up, I'm able to mouse over to file\open select the table.
Then I can mouse over to play, and it plays.

I need the steps to be able to get it to load the tables menu without having to go into the VP screen.

I am no longer using a wrapper.
Thanks.

Russ

hfdpro
01-24-2011, 04:45 PM
Didn't realize this doesn't really belong here. I just did a search and found talk on the subject here. I'll move my questions over to the emulator help section.

dark
01-29-2011, 08:33 AM
This worked for me also.... However, I'm still considering using a wrapper due to the fact that I see the pinmame loadup screen.

I've just starting dabbling with visual pinball and am going through the motions of becoming familar with it and getting it all working. I'm just about at the point where I would like to try setting it up through Hyperspin and would like to try getting it running through this persons hyperlaunch code or even dazz's wrapper but both links are broken for me.....anyone got a fresh link for a working hyperlaunch code or wrapper?

Fursphere
01-29-2011, 08:53 AM
http://www.hyperspin-fe.com/forum/showthread.php?t=11294&highlight=visual+pinball

MrX_Cuci
01-31-2011, 07:35 AM
This should work:

VPinball907.exe -play -"[ROMPATH]\[ROMFILE]"

Don't forget the " and change the exe to the one you have. It works for 9.x at least.