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ACE
12-21-2008, 11:42 AM
I'm sorry if this is posted already, or in a different forum, but how do I make this work? I've installed, with current rom, but when trying to open rom it says I'm missing files? I'm (almost) certain this is a current rom. I've placed it into the same directory as .executable, as well as trying to insert into a "rom" folder with no luck. Any suggestions?

BadBoyBill
12-21-2008, 11:48 AM
There are several bios files required for m2, you could research which ones are needed since I dont know theyre names off the top of my head.

cathaldub
12-21-2008, 11:48 AM
post your ini file from your m2 folder

ACE
12-21-2008, 11:58 AM
post your ini file from your m2 folder

Sorry.... I'm still trying to setup to working status outside of HS. Once that is complete, HS compatibility should be easy. (I hope) lol

cathaldub
12-21-2008, 12:45 PM
Yes the EMULATOR.INI in your m2 folder
remove the ; from Dir1

ACE
12-21-2008, 12:46 PM
;Configuration file for the SEGA Model 2 emulator
;All text to the right of ; is ignored (use as comments)


;Add your rom directories here (max 10)
;ROMS subdirectory in the same folder than the exe is always scanned when searching for roms
;(remove the ; form Dir1)
[RomDirs]
;Dir1=c:\Model2\roms


[Renderer]
Geometrizer=1
SoftwareVertexProcessing=0

Wireframe=0 ;Disables polygon filling (for debug purposes, don't change)
FakeGouraud=0 ;Tries to guess Per-vertex colour (gouraud) from the Model2 per-poly information (flat)
Bilinear=1 ;Enables bilinear filtering of textures
Trilinear=0 ;Enables mipmap usage and trilinear filtering (doesn't work with some games, DoA for example)
FilterTilemaps=0 ;Enables bilinear filtering on tilemaps (looks good, but can cause some stretch artifacts)
ForceManaged=0 ;Forces the DX driver to use Managed textures instead of Dynamic. Use it if the emulator
;crashes after loading or doesn't show anything
ForceSync=0
FullScreenWidth=640
FullScreenHeight=480

AutoMip=0 ;Enables Direct3D Automipmap generation
MeshTransparency=0 ;Enabled meshed polygons for translucency. Requires PS3.0


;These options are configured from menus so don't touch
FullMode=0
Sound=1
Frameskip=-1



[Input]
XInput=0 ;Enable support for Xbox360 compatible devices
EnableFF=0 ;Enable Force Feedback Effects

;FORCE EFFECTS PARAMETERS
;FE_CENTERING Effect (Spring centering effect)
FE_CENTERING_Gain=0.5 ;Global gain
FE_CENTERING_Coefficient=10000 ;0-10000
FE_CENTERING_Saturation=10000 ;0-10000
FE_CENTERING_Deadband=1000 ;10%

;FE_CLUTCH Effect (Friction, wheel turn hardness)
FE_CLUTCH_Gain=1.0 ;Global gain
FE_CLUTCH_Coefficient=10000 ;0-10000

;FE_LEFT,FE_RIGHT (Constant force in a direction)
FE_LEFT_Gain=1.0 ;Global gain
FE_LEFT_Magnitude=10000 ;0-10000
FE_RIGHT_Gain=1.0 ;Global gain
FE_RIGHT_Magnitude=10000 ;0-10000


;FE_UNCENTERING (Sine force, wave the wheel, rumble)
FE_UNCENTERING_Gain=1.0 ;Global gain
FE_UNCENTERING_Magnitude=10000 ;0-10000
FE_UNCENTERING_Offset=-200
FE_UNCENTERING_Phase=0
FE_UNCENTERING_Period=56000

cathaldub
12-21-2008, 12:51 PM
Had the same trouble for about an hour lol
remove the ; from Dir1


;Dir1=c:\Model2\roms
should be
Dir1=c:\Model2\roms

ACE
12-21-2008, 12:52 PM
OK.............

I've updated the ini, and now it is only missing 3 (I take it are bios) files.
These are tough to find.

cathaldub
12-21-2008, 12:55 PM
Dunno, I only play daytona on it and there is loads of dodgy roms for daytona floating around
there is a torrent for a working one though

ACE
12-22-2008, 10:51 PM
All issues resolved. Found a discrepancy between the original, and my modified .ahk file.

Works perfectly!