View Full Version : HyperLogo Wheel Image Generator
fata1err0r
08-23-2008, 07:25 AM
http://www.danesgames.com/apps/HyperLogo.gifHyperLogo Wheel Image Generator 0.1.1
It allows you to open any HyperSpin Database XML and automatically generate the wheel logos for it.
A small but very important update, fixing the memory leak problems. Also now autocrops, so if you maximise the window, you can adjust your font size to a much larger size (or smaller aswell).
Changelog
23/08/08 v0.1.1
Fixed memory leak in ImageMagick
Automatically crops generated logos
17/08/08 v0.1
Initial Release
Download : HyperLogo 0.1.1.zip (1.22mb) 23-08-08 (http://www.danesgames.com/apps/HyperLogo 0.1.1.zip)
Source:
http://code.google.com/p/hyperlogo/
You might need the Visual Studio 2008 Redist to run:
Visual Studio 2008 Redist (http://www.microsoft.com/downloads/details.aspx?FamilyID=9b2da534-3e03-4391-8a4d-074b9f2bc1bf&displaylang=en)
How to:
1. Click open and browse to your hyperspin/database/<emulator name>/<database>.xml
2. Click browse and go to any folder of your choice, or the corresponding images/wheel folder
3. Choose your font settings, fontface, size, stroke, colour etc...
4. Press Generate Logos
http://www.danesgames.com/apps/hyperLogo.jpg
http://www.danesgames.com/apps/hyperLogoScreen.jpg
The Loafer
08-23-2008, 07:27 AM
Many thanks and very appreciated.
Dariusz
08-24-2008, 04:13 AM
fata1err0r,
Great app, thanks. Makes like easy till the wheel images get released.
BTW with the latest version of your app, when I apply it to the mame xlm file, some of the game fonts are smaller and larger then the default size?
Have you come accross this problem? I have attached a screen shot showing the different sized fonts created by the app.
Any sugestions how to have the font sizes consistant?
Thanks,
Dariusz
joebells
08-24-2008, 08:58 AM
I think thats just being resized to fit in the available space, you can see the shorter words are larger while longer words are smaller
Dariusz
08-24-2008, 03:07 PM
Hi joebells,
Thanks for the reply. Your correct, the fonts are resized based on the number of characters in the name. I just did not notice that.
The HyperSpin menu wheel also resizes the name of the game based on the number of characters the name has also. Do you know how to configure the HyperSpin settings not to resise the name of the game on the wheel? If it possible.
Thanks for the app. Great job & valuble tool.
Dariusz
fata1err0r
08-24-2008, 07:16 PM
Sorry Dariusz, I figured that everyone would want thier images autocropped and didn't worry about having an option to keep them all the same length. Next release i will add a field for min logo length so if you set the min and the max to the same they will all use up the same amount of space.
Dariusz
08-24-2008, 08:28 PM
fata1err0r ,
Your idea would be a great option in you next app release.
Thanks,
Kind Regards,
Dariusz
joebells
08-25-2008, 06:59 AM
any possibility of being able to specify a background image and then hyperlogo would use it as a background image for the text and make the text fit? I was thinking something like the nes wheel images would be kind of nice. I see some options in imagemagick for stuff like that so I wasn't sure how hard that would be.
Ego-X
08-26-2008, 10:49 AM
plz delete
thatitalian
08-28-2008, 04:02 AM
This is ultra handy! i was wondering what would happen without logo wheel pics. Just a series of "no image" would be a bit of a pain! NICE APP!:adore:
cathaldub
09-03-2008, 03:21 PM
Cool App
Any ideas, getting this error
http://i38.tinypic.com/2r468pf.jpg
cathaldub
09-04-2008, 02:17 PM
Looked into this error online and the only thing I could find said to install fileup which fails to install :(
anyone else having this trouble?:banghead:
I just started playing around with this program... If anyone is looking for Video Game fonts check out the Game Font Database (http://www.thealmightyguru.com/GameFonts/Index.html).
Cool App
Any ideas, getting this error
http://i38.tinypic.com/2r468pf.jpg
I was getting an error on Vista 64, but I don't think it was this same error. Try reinstalling the Visual Studio 2008 Redist (http://www.microsoft.com/downloads/details.aspx?FamilyID=9b2da534-3e03-4391-8a4d-074b9f2bc1bf&displaylang=en) package. Also, if you are running Vista, try running in XP compatibility mode.
cathaldub
09-04-2008, 05:04 PM
Thanks guys
Just ran the program from my laptop with Vista and put in the unc path to my xml file and wheel folder and worked a treat
feel stupid for not doing this in the 1st place
So what fonts are you guys using for this? I haven't come across a descent font yet that I think would fit my cabinet. Any suggestions or better yet examples of what you have done/used?
cathaldub
09-04-2008, 05:38 PM
Only using comic with a navy edge and turquise filling, its only a stop gap till all themes are created, now all I have to do is modify the background to fit the videos a bit better.
before i found this i've been making individual wheel images, of which i'll still use till better are available
great work lads BTW
Dariusz
09-04-2008, 06:46 PM
Any news on a future release of the app?
Kind Regards,
Dariusz
Visitor Q
09-08-2008, 06:05 PM
You might need the Visual Studio 2008 Redist to run:
Visual Studio 2008 Redist
Ok to install on Vista 64?
Dariusz
09-09-2008, 12:23 AM
fata1err0r,
Just an idea you may want to consider in future builds is the ability to change the font image colour so that you have a multi colour output. By this I mean say every 3rd font image is RED, every 4th is green etc.
This way while proper wheel images are being created & since the original images if placed on the wheel will look in a way multi colour random sorted, having my sugestion in the mean time would be ideal.
I have attempted to think of a way to do it with your currect version of the app using creating single multiple outputs each having a different colour font applied (run one at a time), but merging it to once single output having multi colours is to much of a administrative task, unless you have an idea?
thanks, and keep up the good work,
Dariusz
fata1err0r
04-12-2009, 04:08 AM
Hey guys sorry I've been busy working for a games company here in Melbourne. I'm not sure if this program is needed anymore, the lastest version of hyperspin looks awesome. I've open sourced the code on google, let me know if it's still a usefull tool and if its still got some worth. Message me if you want svn access to comit to the project.
http://code.google.com/p/hyperlogo/
cheers! :tee:
General
11-30-2009, 01:09 AM
Is there anywhere I can download HyperLogo? When I try the link I get a "Page Cannot Be Found" error.
cathaldub
11-30-2009, 01:37 AM
Is there anywhere I can download HyperLogo? When I try the link I get a "Page Cannot Be Found" error.
I dont think this tool is needed for hyperspin anymore as hyperspin now includes its own wheel text(changable in hyperhq)
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