You need that for correct aspect ratio. The bezel artwork takes up all that space if you have the artwork files in your MAME setup.
Do you leave them small in the middle of the screen? That's a lot of Empty space around the games
you can crop artwork and game will take almost full screen, and keep aspect, only part of artwork will be visible
option -> artwork_crop 1 in mame.ini
Yep, that's what I do. I maintain the aspect ratio and use the bezels set to "cropped" so the game itself fills as much screen as possible.
is there a way to set this for all games using the command prompt?
based of the config.txt:
i have gone into the video option as it says whilst in a game but it only affects that game. im just now weening myself off of mameui and biting the bullet to learn command line.Code:Core artwork options -------------------- -[no]artwork_crop / -[no]artcrop Enable cropping of artwork to the game screen area only. This works best with -video gdi or -video d3d, and means that vertically oriented games running full screen can display their artwork to the left and right sides of the screen. This does not work with -video ddraw because of the way the game screens are rendered and scaled after the fact. This option can also be controlled via the Video Options menu in the user interface. The default is OFF (-noartwork_crop).
ive tried a few things and get lots of errors but one i did brought up a rom list labeled random. it was C:\Hyperspin\emulators\MAME>mame -artwork_crop
again,, im getting familiar with cmd so im not sure what it is supposed to do if its successful but i do know nothing is happening when i test a game.
OH,,and how do i get this command line version of mame to recognize my mouse(trackball) im used to the nice ez option of enable in the gui......
My HS Progress:
MAME: 100% Daphne:0% Turbo Grafx16: 100% Neo Geo: 100%
Atari2600: 90% Atari5200: 100% Atari7800: 100% Atari Lynx: 100%
NES: 100% SNES: 100% N64: 100% SMS: 100%
Genesis: 100% Sega CD: 10% Dreamcast: 20% Sega 32X: 100%