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Showing content with the highest reputation since 01/25/2017 in all areas

  1. 37 points

    Version 1.3.3

    140,925 downloads

    NOTE: IF DOWNLOAD IS FAILING PLEASE DISABLE ANTIVIRUS New HyperSpin 1.3.3.0 release initial install files. Just unzip somewhere such as C:\HyperSpin , DO NOT OVERWRITE YOUR PREVIOUS INSTALLATION, this is an all new HS. Includes HyperLaunch and all modules, please update databases is fresh install. 1.3.3.0 Changes 01/23/2015 Reverted back to HyperLaunch 2 Bundle
  2. 10 points

    Version 1.0.0

    777 downloads

    Here is yet another update for mame64 0.182 no nag force direct input enjoy
  3. 8 points
    DamnedRegistrations

    My Emumovies projects

    UPDATE Redid the Atari 5200 set including all the games to match the latest db. I've actually been redoing a bunch of sets so we'll have new clean 60fps vids to replace all the old low quality 30fps ones. I've already finished a few systems and yes the main menu vids too! That includes NES, Famicom Disk System and Bandai Wonderswan Color. Almost done with Atari 7800 now. You'll have to wait until Circo has time to process and upload all these though. Atari 5200 - 91 Vids
  4. 7 points

    Version 1.0.1

    93 downloads

    The full oficial wheel pack for Nintendo Game Boy Color.
  5. 7 points
    Hi everyone! I remember first seeing Hyperspin around 2010. I was gobsmacked. What an awesome idea! I downloaded it straight away and started mocking up a setup to see what it looked like. The next time I saw my Dad I said "what do you think about building an arcade machine together?" He thought it sounded like a great idea and said we could do it quite easily. Fast forward 6 years and we're done! What a journey. I learned so much about tinkering with all parts of the software and hardware not to mention so many weekends in my Dad's shed learning how to use various tools, and more importantly how to patch up various mistakes I want to thank this community for helping me whenever I've had issues that I've posted. I'm so impressed with the commitment this specific group has as well as the larger emulation community. All the art, software and emulation work is so astounding and so great that it's being shared with everyone. Thank you thank you thank you. I'm by no means finished with my machine. I pulled the Aimtrak guns to have it finished by 2016 (my deadline) and have slowly been fixing up various parts that I've had issues with. So I'll probably post some specific issues this year. I will also look for a way to post some nuggets I've learned. There's a few things I'd like to share that I think will help other people. I'm also working on a few very specific game lists and wheel art that others might be interested in too so I'll make those available some time some how. Here's my machine so far:
  6. 6 points
    gigapig

    Hyperbase Live: Public Beta

    Here's my beauty I have been working on for a couple of weeks, check out the LED display on this puppy. Installed Windows ME on it and it flies. Wicked. I can watch DVD's on it as well.
  7. 6 points
    BadBoyBill

    HyperSpin (Upgrade)

    Version 1.4.16

    26,708 downloads

    NOTE: IF DOWNLOAD IS FAILING PLEASE DISABLE ANTIVIRUS HyperSpin version 1.4.16 (2016 Edition) 016 Added video smoothing 015 Added can now use default theme for main menu. Whats different about having a default theme as some may now is that they don't get reloaded when going from one item to next that don't have themes. This allows for a cleaner experience vs reloading individual copies of default themes. Added if a theme doesn't have a background in the zip file then it was only attempting to load a png background, from the backgrounds folder of the item name. Now it can load swf and also default.png and default.swf. Added Shortcut key F6 to toggle fullscreen and windowed. For windowed to work resolution must be set to resolution lower than fullscreen. Added Ledblinky 9 for main menu and Ledblinky 8 for switching menus (not sure if this one is even needed) Fixed - HyperSpin not shutting down sometimes. 014 Fixed issue when launching certain software/emulators and HS taking focus. Fixed background music not working. Put music in Media\System\Sound\Background Music\Name.mp3 013 Fixed mp4 looping causing stuttering or black video Fixed returning from emu causing moving 1 wheel item when spinner is enabled Added Horizontal Wide wheel style for widescreen themes that can fit more wheel items 012 Fixed spinner and trackball only working in 1 direction Changed more fixes to joy controls. 011 Changed made some changes to joystick behavior, POV was interferring with analog and vice versa Fixed joystick not being able to stop intro video Fixed returning to HS from certain emulators causes HS to be squished. Fixed main menu always returning to last_system used when starting even though last_game is off. 010 Fixed no speakers bug, no speakers or headphones plugged in would crash HS Fixed HL relative path issue(i think) 009 Fixed strobe animation not working. I had to slow it down, due to the speed up of the new HS, i had to slow it down by a factor of 4 to get it to even work. So if it doesn't match up with HyperTheme, you know why. Fixed themes freezing when exiting theme. Fixed joystick support (i think) 008 Fixed skip up and skip down number not working Fixed letter wheel using wrong direction per wheel style Fix pin style was backwards, moves left to right now Added ability to use mp4 as intro video 007 Fixed % in filename issue when playing videos. Changed the behavior of pin and horizontal wheels due to a lot of complaints. Left and Right move the wheel and Up and Down select the letter wheel. The directions are fixed and should behave as expected now. 006 Added smoothing to letter images. Changed path to HScript, delete your old HScript.ahk and autohotkey.dll, Unzip now the script is in \Scripts\HScript\HScript.ahk, this allows the autohotkey.dll not to interfere with the one other programs use in the main root, sorry to those that got their old autohotkey.dll overwritten. 005 Release to private beta 004 Changed - See above Fixed - HyperLaunch error, hopefully. 003 Added - Allow relative path to launcher i.e ( .\Folder\HyperLaunch.exe") where the dot represents the HyperSpin directory. Doesn't do relative double dots though for going up a folder. Added - Disable item in main menu i.e ( <game name="MAME" enabled = "0"/>, just add enabled ="0" to any system and it will disable it. if there is no enabled attribute or you have it set to 1 then the game will show. Added - Disable item in sub menu , same as above. 002 Added - Smoothing to special artwork png's Added - HyperLaunch not forced as launcher. You can now set the full path to the launcher in the ini. Has to be fullpath\launcher.exe in the ini file. If your hyperlaunch isn't working then you must add hyperlaunch.exe to your hyperlaunch path in the ini. Added - Can run a script everytime you land on a wheel item to allow scripters to add interactive features to HS. The script is located in a new scripts folder called "Scripts".
  8. 5 points
    Avar

    The Bliss-Box 4-play Thread!

    Been a while since there's been an update in here but as anyone following me on FB will know, we're currently grinding through a major Firmware update while also testing a huge variety of increasingly cool peripherals from all generations of gaming. Also, thought the firmware update process is fairly easy, I'll have an official video out for it after the next few tutorials. Lots to look forward to here.
  9. 4 points

    Version 1.0.0

    95 downloads

    Here is mame64 v0.183 "no nag screen" enjoy
  10. 4 points
    gigapig

    Do you like HYPERSPIN??????

    Incompetence? Lol, try logging in under your other account Timesplitter91 which is your Platinum account.
  11. 4 points
    fr0stbyt3

    Hyperbase Live: Public Beta

    UPDATE: I have sync tested and working for all HBL media types. I will release the new beta in the next few days. A few things to note. You have to do a complete reinstall for HBL. please completely uninstall the previous version before you start. Auto update does not have prompts right now. So if you open the app, it will do this in the background automatically This only happens on startup Emumovies in not tested right now, so it's disabled. Consoles will be added one at a time from the view all screen Rom view will be included in this build. Matching is only by name at this point. More soon. Logging is will be removed for now. I'm writing a new one for those of you that love watching log files.
  12. 3 points
    Hey everyone, I have assembled some useful Windows Batch Files to help with the automatic zipping for roms and other tasks. To create the .bat file simply create a text document within Windows and name it what you would like and make sure the extension is .bat Then you want to right click and press 'edit' in order to add text to the document. Simply copy and paste one of the following code and save it. By default windows doesnt normally allow you to see extensions of known file types so you may have to do a quick Google Search on how to show file extensions on all files If you would like to change the compression type to either 7z or zip, simply replace the extension where it says either .7z or .zip to the compression type you want. Some of these file can/may be improved, as these arnt perfect, however they may help you like they have helped me. NOTES You must have 7z installed on the computer. I have included the default directory to 7z however double check your directory to make sure its in the same place, otherwise change it to the correct directory All Batch files should be in the same directory you would like the operation, this means the .bat files are portable. So sometimes the Batch file may also be ziped up :| ----- BatchFolder2zip.bat The below code automatically zips the files inside folders with the folders name. This is useful for zipping up Foldered roms but dont want to zip up the folder as well. This is useful for SkumVM if you wanted to convert your folder rom set to ZIP for /d %%X in (*) do "C:\Program Files (x86)\7-Zip\7z.exe" a "%%X.zip" "./%%X/*" Pseudo Code: For content inside every folder for any extension run 7z and add the contents inside folder and name the zip the same as the folder. --------------------- BatchFile27z.bat This automatically zips all files within the same directory of the batch file into a 7z. Useful for making NES or snes roms into 7z, or pretty much any standalone rom FOR %%i IN (*.*) DO "C:\Program Files (x86)\7-Zip\7z.exe" a "%%~ni.7z" "%%i" Pseudo Code: For the name of every file with any extension use 7z.exe to create a zip with the current name minus extension. ------------------- BatchFilesInFolder27z.bat So what this does is it puts all the files inside multiple folders in the current directory into a 7z file outside the folder. HOWEVER it only zips the files within the folder if they have the same name but can have different extentions. For example Folder name is Crash_Bandicoot and inside the folder is Crash Bandicoot (USA).bin and Crash Bandicoot (USA).cue. The batch file will automatically zip both files inside the folder (because they have the same name) and place the zip outside that folder called Crash Bandicoot (USA).7z. Just keep in mind, this will also automatically zip any other file with a different name in its own zip such as track01.bin files. etc FOR /r %%i IN (*) DO "C:\Program Files (x86)\7-Zip\7z.exe" a "%%~ni.7z" "%%i" Pseudo Code: For files inside directory with any extension use 7z to add files to 7z with name INSIDE folder pairing it up with files of the same name ------------------ BatchFile2Folder2Manual.bat For every PDF/anyfile [Replace(*.pdf*) with (*.*) or for text files (*.txt*)] file, it will create a folder of the same name and then rename the file to Manual.pdf. It will then move that file into the folder. This is useful for Manuals downloaded from EmuMovies Download Service as it downlaods the manual as the name of the game and to follow the structure of RocketLaunch, its normally in games name folder. FOR %%i IN (*.pdf*) DO md "%%~ni" & ren "%%i" Manual.pdf & move Manual.pdf "%%~ni" Pseudo Code: For every file name that ends with .pdf, create a folder with the PDF file name without .pdf and rename the pdf file to Manual.pdf then move the file into the folder just created. ------------------ I am aware that there may be other utlities that can do the same thing such as Dons Rom Rename however these batch files may have other use cases and I am only sharing them because I found them useful, and it may help others as well. I would recommend that you test it on a smaller batch to test it out before converting your entire rom library TIP: If you would like to see the progress when it finishes or want to debug it, Add Pause to the end of the code (Including a space and it is case sensitive) If you have any useful batch files or improvements to the ones here, dont hesitate to share them. Cheers
  13. 3 points
    fr0stbyt3

    Hyperbase Live: Public Beta

    Build 0.0.34 is on its way. Fixed: Emumovies login bug.
  14. 3 points
    fr0stbyt3

    Hyperbase Live: Public Beta

    Update 0.0.32 is completed NEW: Add ROM wizard NEW: Auto-matching Engine NEW: Manual mapping wizard Updated: performance improvements I'm still working on emulators, collections, and launchers. Those will be disabled for now. As always. Restart the app and let the new version download.
  15. 3 points
    fr0stbyt3

    Hyperbase Live: Public Beta

    Almost there.
  16. 3 points
    fr0stbyt3

    Hyperbase Live: Public Beta

    I suppose I never made an official announcement about that. I guess now is as good a time as any. HBL will become the official configuration and sync tool for the next version of Hyperspin. So you're correct. you're looking at hyperHQ (I don't think I'll be rebranding to that name, though). If you're having emumovies issues, send in a bug report and I'll look at that tonight.
  17. 3 points
    fr0stbyt3

    Hyperbase Live: Public Beta

    I know you guys are getting used to changes flowing (almost) daily. But this next build covers 4 new features and a few database side changes. So I need a bit to get it just right. I'll post screenshots in the meantime. Thanks for all of the support guys.
  18. 3 points
    dziactorx

    Marvel vs DC Comics Cabinet

    Wanted to show off my new cabinet. Not 100% yet, for some reason I cant get the buttons to light up. I'll probably have to post about it as I cant figure it out. Artwork was done by Josh White - dfwArcade Printing was done by Brad Bowman - Lucian045 Both great people to do business with. Purchased the Cabinet as a Kit from Monster Arcades. They do great work on these kits, however communication... well it wasn't good. Shipping mix ups, etc. Trooper for a wife helping me. My boys love it, and I think it came out perfect.
  19. 3 points

    Version 0161 to .166 & .173

    10,562 downloads

    MAME HyperBase Database (Official) 3 Versions are available Full Database Filtered Database (No Casino, Mahjong or Mature) Filtered Database (No Casino or Mahjong) Previous versions are also made available MAY NOT BE 100% WITH CURRENT MEDIA
  20. 3 points
    BadBoyBill

    HyperSpin (Upgrade)

    Version 1.4.15

    71,585 downloads

    NOTE: IF DOWNLOAD IS FAILING PLEASE DISABLE ANTIVIRUS HyperSpin version 1.4.15 (2015 Edition) 015 Added can now use default theme for main menu. Whats different about having a default theme as some may now is that they don't get reloaded when going from one item to next that don't have themes. This allows for a cleaner experience vs reloading individual copies of default themes. Added if a theme doesn't have a background in the zip file then it was only attempting to load a png background, from the backgrounds folder of the item name. Now it can load swf and also default.png and default.swf. Added Shortcut key F6 to toggle fullscreen and windowed. For windowed to work resolution must be set to resolution lower than fullscreen. Added Ledblinky 9 for main menu and Ledblinky 8 for switching menus (not sure if this one is even needed) Fixed - HyperSpin not shutting down sometimes. 014 Fixed issue when launching certain software/emulators and HS taking focus. Fixed background music not working. Put music in Media\System\Sound\Background Music\Name.mp3 013 Fixed mp4 looping causing stuttering or black video Fixed returning from emu causing moving 1 wheel item when spinner is enabled Added Horizontal Wide wheel style for widescreen themes that can fit more wheel items 012 Fixed spinner and trackball only working in 1 direction Changed more fixes to joy controls. 011 Changed made some changes to joystick behavior, POV was interferring with analog and vice versa Fixed joystick not being able to stop intro video Fixed returning to HS from certain emulators causes HS to be squished. Fixed main menu always returning to last_system used when starting even though last_game is off. 010 Fixed no speakers bug, no speakers or headphones plugged in would crash HS Fixed HL relative path issue(i think) 009 Fixed strobe animation not working. I had to slow it down, due to the speed up of the new HS, i had to slow it down by a factor of 4 to get it to even work. So if it doesn't match up with HyperTheme, you know why. Fixed themes freezing when exiting theme. Fixed joystick support (i think) 008 Fixed skip up and skip down number not working Fixed letter wheel using wrong direction per wheel style Fix pin style was backwards, moves left to right now Added ability to use mp4 as intro video 007 Fixed % in filename issue when playing videos. Changed the behavior of pin and horizontal wheels due to a lot of complaints. Left and Right move the wheel and Up and Down select the letter wheel. The directions are fixed and should behave as expected now. 006 Added smoothing to letter images. Changed path to HScript, delete your old HScript.ahk and autohotkey.dll, Unzip now the script is in \Scripts\HScript\HScript.ahk, this allows the autohotkey.dll not to interfere with the one other programs use in the main root, sorry to those that got their old autohotkey.dll overwritten. 005 Release to private beta 004 Changed - See above Fixed - HyperLaunch error, hopefully. 003 Added - Allow relative path to launcher i.e ( .\Folder\HyperLaunch.exe") where the dot represents the HyperSpin directory. Doesn't do relative double dots though for going up a folder. Added - Disable item in main menu i.e ( <game name="MAME" enabled = "0"/>, just add enabled ="0" to any system and it will disable it. if there is no enabled attribute or you have it set to 1 then the game will show. Added - Disable item in sub menu , same as above. 002 Added - Smoothing to special artwork png's Added - HyperLaunch not forced as launcher. You can now set the full path to the launcher in the ini. Has to be fullpath\launcher.exe in the ini file. If your hyperlaunch isn't working then you must add hyperlaunch.exe to your hyperlaunch path in the ini. Added - Can run a script everytime you land on a wheel item to allow scripters to add interactive features to HS. The script is located in a new scripts folder called "Scripts".
  21. 3 points

    Version 20120325

    382 downloads

    Double Dragon (Neo-Geo) - doubledr (MAME) Video Snap available at EmuMovies
  22. 2 points
    maabus

    Hyperbase Live: Public Beta

    Aww I was going to tease you about no new updates for a while, and you beat me to it! I cant wait to try the new features when i get home. Thank you for all the time you have put into this!
  23. 2 points
    DamnedRegistrations

    My Emumovies projects

    UPDATE Another system redo is now done and uploaded. I'm sure most people overlooked it as all the games are Japanese but the old vids all had terrible audio. The main menu vid will be uploaded whenever Circo gets to it. For now, go grab the HQ vids. Bandai Wonderswan Color - 91 Vids
  24. 2 points
    DamnedRegistrations

    My Emumovies projects

    Okay, forget what I said above. I'm going to redo this whole 5200 set yet again. lol can't believe I'm doing this, really not a fan of this system and the stupid numeric pad games. But I can't just leave the vids with scanlines, that wouldn't be right.
  25. 2 points
    fr0stbyt3

    Hyperbase Live: Public Beta

    So, my goal for today is to get out the new console wizard and the first round of the ROM matching screen. Wish me luck
  26. 2 points
    thatman84

    Hyperbase Live: Public Beta

    That is one hell of a computer you have there. Does it play rave tunes on boot up ?
  27. 2 points
    gigapig

    Do you like HYPERSPIN??????

    I went off the information you supplied which as explained in my reply was not helpful. I then saw your rude post here and checked again. Now the main benefit of Platinum membership is to have the convenience of downloading media via Hypersync. The ftp was only ever ment for artists to share their work and collaborate. You were never forced to buy it.
  28. 2 points
    agent47

    Do you like HYPERSPIN??????

    Oh, the irony.
  29. 2 points
    thatman84

    RetroArch - can't change System/BIOS

    Heres that video It may be a little fast to follow. Check the steps in the video discription
  30. 2 points

    Version

    268 downloads

    Set of 73 16:9 backgrounds and wheels for your genre sections. Backgrounds are smoothed in .SWF format.
  31. 2 points
    phulshof

    A new Hyperspin?

    We're at 0.7.21 by now, and MacOS support is working as well. I've uploaded a new modular RetroFE setup to the EmuMovies Upload section that people can play with.
  32. 2 points
    fr0stbyt3

    Hyperbase Live: Public Beta

    Preview of 0.0.30 Still tinkering. But this is what I have so far.
  33. 2 points
    fr0stbyt3

    Hyperbase Live: Public Beta

    Build 0.0.27 is ready. This is a maintenance build for the following bugs Support for passwords not " crackable by a 10 year old " per request from @sandman7793 Sounds folder path fix request from @spark74 Sync fails when there are no systems set up (you cheeky bastard) @jhabers If you rename a file, sync should rename it back to the correct naming @jhabers 32bit: http://hyperbase-live.com/updates/win32/Hyperbase Live Setup 0.0.27-ia32.exe 64bit: http://hyperbase-live.com/updates/win64/Hyperbase Live Setup 0.0.27.exe
  34. 2 points
    Here are the latest additions, which are some I fixed up and made much better. Big Shot (Gottlieb).zip Addams Family, The (Bally).zip Attack From Mars (Bally).zip Black Hole (Gottlieb).zip Black Knight (Williams).zip Black Knight 2000 (Williams).zip Bram Stoker's Dracula (Williams).zip Big Shot (Gottlieb).zip Black Rose (Bally).zip
  35. 2 points
    sanchezmike01

    Retroarch MAME 2014 core

    Mess core does mess systems..(consoles and computers)....ume core emulates both arcade and consoles and computers....it's basically like the current integrated mame....u would want to use these for more variety in cores and emulation....I switch around between mame2010, mame182, mame174,mame2016.mess2014,and ume2014
  36. 2 points
    maabus

    Hyperbase Live: Public Beta

    Jokerz4fun, did you download the new version from the this site? if not it will say you are updated, but are not really using the latest version. There is a link in this tread on page 24 i think, or the version in the download section works too i believe. delete your old version and run the new one and you should be able to connect.
  37. 2 points
    fr0stbyt3

    Hyperbase Live: Public Beta

    I have a very early build available now. One thing it is missing right now is loading animations and progress indicators when adding a system. Right now, we're just testing media sync and overall system compatibility. 32bit: http://hyperbase-live.com/updates/win32/Hyperbase Live Setup 0.0.17-ia32.exe 64bit: http://hyperbase-live.com/updates/win64/Hyperbase Live Setup 0.0.17.exe Setup process: Delete any older HBL installs Run the exe Login In client settings, add the location you have hyperspin installed Go to view all Select the system you want to add Set the path to the ROM directory Wait for it to show on the main screen. (it's doing basic rom matching here) Click the new system Click the wrench in the top right corner (going to clean up placement shortly) Set whatever options you would like and save Go to the main page and click the sync button Please let me know if you have any issues getting media to sync. In the next few days, I will post an update with a little more of a guided setup and some loading animations.
  38. 2 points
    OK, I managed to run CD-i in Retroarch (MAME core [includes MESS inside]). This is really easy, I`m not sure if it works with bin+cue, I tested with a CHD CD-i game. In short you need: Retroarch 1.4.0 and a MAME core A CD-i game in CHD cdimono1.7z or cdimono1.zip (proper for MESS, now MAME) this file should be inside the same folder where the CHDs are, no other location will make games load and RA will crash. Maybe you'll need to open a normal MAME game using retroarch first to change three options, they are: Enable softlists (OFF) Media type (cdrm) Boot from CLI (ON) Now load the game, it should run without problems. In this game, the mouse sensitivity was too high and I had to configure all inputs in my gamepad inside MAME OSD config, it's not TAB in Retroarch it's dash "/" it seems to be working fine now. I'm going to put this guide in Libretro Forums as well, there are a lot of people looking for this kind of guide, I'll add NEO GEO CD as well. I'm going to try FM Towns Marty soon.
  39. 2 points
    klopjero

    Hyperbase Live: Public Beta

    Just curious... you have these databases..and all this media..and it has some degree of figuring out how to do what...how much effort would it be to have a search option in the way that hyperxmlspin has? I search for contra, it gives back all entries that contain contra, you pick the titles you want. Dump to XML and gather up available media...or is this out of scope? if it's able to match rom names to titles. then i assumed that it HBL is working of database of somekind..so I figured it could be able to perform such mix and match operations. Verstuurd vanaf mijn SM-A700FD met Tapatalk
  40. 2 points
    tonesmalone

    CRCs - Stop Wasting Your Time.

    Over recent weeks I've been receiving more and more messages from folks about roms matching the CRCs we have in databases. I never mind helping people get setup, but I think there are some points that need clarifying here... A CRC (as we use them) is a code generated by performing a calculation on a file. If two files are exactly the same, as in they are a bit for bit match, the CRC code will be the same for these files. We add CRCs to game list databases to aid the process of matching game roms to the entries in the database. Note that these are to aid the process, and they should be used as such. They particularly help when matching large sets, as they can help slim down the need for manual matching. Note this very important point... (I think I've typed this some 100 times in recent weeks) It is possible to have two game roms which are exactly the same game, that have different CRCs. Let me say that again... It is possible to have two game roms which are exactly the same game, that have different CRCs. A third time?? It is possible to have two game roms which are exactly the same game... Why is this? Possible for a bunch of reasons, but it happens because for whatever reason, the arrangement of bits that make up the game rom file is different. That could be because the roms were dumped using different techniques, maybe the 'header' is actually at the end of the file, or maybe the game is a translation and it's been patched differently. Whatever the reason, remember the key point - It is possible to have two game roms which are exactly the same game, that have different CRCs. In short - if the name and region matches - you're good to go. If the CRC matches too, well great. But it really, really, really doesn't matter. You'll still have the same game.
  41. 2 points
    I guess I misunderstood the earlier stuff. After disabling joystick, trackball AND spinner in HHQ not just trackball (I am using the ultimarc Ultimate I/O for my keymapper). IT WORKS!!!!! Thank you very much, I can sleep happy tonight now!
  42. 2 points
    DamnedRegistrations

    My Emumovies projects

    UPDATE Just a heads up: Circo is now getting around to processing the rest of the vids I submitted a while back. A lot of random gaps being filled in for various systems, would be easier if you just checked the Update section of the forums at Emumovies. Also we now finally have some Atari ST vids! I did #-A which doesn't sound like much but that system is a total pain to record. I'll get back to it eventually after I finish a few other setups. Atari ST - 184 Vids
  43. 2 points
    Alright I'm finally done. I will be posting this in the download section as well. But I intend to remake the first few tables I made for this series, for I got better and better by the end. I think I can improve on them much better. But for now at least its a full set, here are the last for the complete collection: Also I'd like to thank Metalzoic for letting me post these here as I created them. Specially when I didn't know how to share them anywhere else. I hope these make someone happy out there. Victory (Gottlieb).zip WHO Dunnit (Bally).zip Xenon (Bally).zip Whirlwind (Williams).zip Twilight Zone (Bally).zip Terminator 2 - Judgment Day (Williams).zip Theatre of Magic (Bally).zip White Water (Williams).zip
  44. 2 points

    Version 20160823

    6,492 downloads

    Finally here is the 100% complete PS1 3D box set. This was a lot of work but at last it is done.
  45. 2 points

    Version 4.3.26

    4,232 downloads

    I've taken the latest beta shared by gigapig and updated it to handle MAME 0.162+ XML files without having to edit them.
  46. 2 points
    gigapig

    Pinball FX2

    Version v1.0

    800 downloads

    Pinball FX2 Main Menu theme.
  47. 2 points
    jcm9800

    Nintendo Famicom - 2D Boxes

    Version

    488 downloads

    Hello Guys This is a 2D Nintendo Famicom Boxes set matching the latest offical Xml with 383 games Warning dont await a perfekt set this is only the best artwork that i have found for this games some are really rare and it was hard to find something
  48. 2 points

    Version 1.1

    699 downloads

    Complete Default Wheel Pack for the Nintendo Super Famicom HyperBase 1.1 - 525/525
  49. 2 points

    Version

    311 downloads

    Letter pack for the Nintendo Super Famicom system - based on the lettering style from the official system logo
  50. 2 points

    Version 20150515

    9,474 downloads

    Default MAME Game Wheel Pack