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Issue with Hyperspin, RocketLauncherUI on Gameboy Systems


vermin

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The name of your systems are different from the standard, that's probably why RocketLauncher doesn't know what emulator to use. Try deleting and re-adding the system on HyperHQ (backup media first just in case), use the standard name. Check the folder RocketLauncher/media/system to see how each system should be named.

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